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Digital Media Interaction Training Lab
Introduction
The lab focuses on the cultivation of "digital craftsman" talents in positions such as AIGC designers, UE interaction designers, packaging special effects engineers, AIGC video producers, metaverse development engineers, virtual producers, and Unity/UE development engineers. For Chinese College Students Computer Design Competition, National College Student Advertising Art Competition, Blue Bridge Cup National Software and Information Technology Professional Talent Competition, China Good Creativity and National Digital Art Design Competition, Future Designer · National College Digital Art Design Competition, China Virtual Reality Competition, National College Students' Digital Media Technology Works and Creative Competition, the lab builds an advanced integrated practical teaching system covering the entire process of training talents in digital media, and provides supporting software & hardware training equipment and environment, intelligent management platform, as well as practical training and teaching documents & resources. 

Enter the Neusoft Metaverse Creative Creation Sharing Platform (http://metaverse.neuedu.com) to explore more exciting content



Feature


Industrialization of project scenario
Projects all come from Neusoft industries and strategic emerging industries, including smart health care, smart medical care, smart cars, Metaverse industry applications, digital cultural museums.

Project case teaching
The project is based on the teaching-based dismantling and transformation of Neusoft's characteristic TOPCARES education methodology, achieving the adaptation of industrial-level project technology and teaching.

Project technology cutting-edge
New technologies such as AIGC, virtual production, point cloud modeling, digital twins, and engine interaction cover the core intelligent creative ecosystem.

Advanced project system
The company's real-life projects run through multiple professional courses and can cover course teaching for multiple job groups such as digital vision, interaction design, film and television post-production, XR applications, omnimedia, game design, etc.

Project training engineering
Follow engineering specifications, standards, and procedures.

Diversification of supporting resources

There are fourteen sets of supporting resources, including curriculum standards, teaching calendars, course guides, teaching courseware, lesson plans, micro-lecture videos, case libraries, project replaceable resource libraries, assessment and evaluation resources, expansion materials, FAQs, and five-level project packages, four-level project packages, three-level project packages, etc.



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